Tag: Nintendo 64

Castlevania (Nintendo 64) – Second Opinion

I'm going to admit something right off the bat: I'm not the most dedicated follower of the Castlevania series. I know little, if any, of the genealogy of the Belmonts. All I know about the series is the ongoing story of vampire hunters on a quest to return the haemovorous Dracula to a state of dormancy. Castlevania 64 follows the same story. After playing the game, I wish I had adorned myself with a garlic necklace beforehand.

Castlevania (Nintendo 64) – Review

Certain transitions simply arent meant to succeed. Whether it is a book being adapted for the big screen, a singer tempting fate in acting or vice-versa, there will always be cases where the newly created product or effect will tarnish the initial reputation. As the Playstation and Nintendo 64 gradually left the Sega Genesis and Super Nintendo to rest in peace, it became a common practice to take video game series, which had made themselves well known on 8 and 16-Bit systems, and to create three dimensional sequels for them. Among these sequels can be found highly successful titles such as Super Mario 64 or The Legend Of Zelda: Ocarina Of Time. This, however, isnt to say that every sequel to bring a series in the third dimension has been well received. When Konami followed in this trend, it did so by introducing, among others, its whip slashing, vampire hunting line of games known as Castlevania. The result, Castlevania 64, shows that the series is better off remaining a two-dimensional side-scroller.

Pokémon Stadium 2 – Review

The premise of the Pokémon Stadium games hasn't changed with the new sequel. Anyone who's ever played the original knows exactly what to expect with Pokémon Stadium 2. The main idea is still to take Pokémon trained on the Game Boy versions (which now include the most recent Gold and Silver ones) and transfer them over to the Nintendo 64 via the Transfer Pak so that they can battle in a much grander and more vivid three-dimensional arena.

Paper Mario – Review

Now, in the twilight years of the Nintendo 64, we can only hope that the upcoming GameCube will not travel down the same racing-and-platformer-heavy path its predecessor has. However, in a strange turn of events, the Nintendo 64 has been graced with a supremely excellent RPG only a few mere months before it receives its last rites.

Paper Mario – Second Opinion

While I haven't been starving for RPGs, I agree with all of Brad's major points. Paper Mario is a very good RPG that plays towards Nintendo's primary strength—creating charming game experiences with its evergreen characters. Intelligent Systems succeeds in designing and implementing a witty game that is nearly impossible to dislike. The game is filled with charming characters, bumbling enemies, and the sort of odd-ball situations that only Mario would get himself into.

WWF No Mercy – Review

Like it or not, names like The Rock and Stone Cold Steve Austin are now part of the nation's lexicon, and it's hard to go a night without seeing some sort of WWF-related event on television. This sort of rampant popularity has spilled over into the videogame industry, which thanks to astute developers like Yukes and Aki, allows couch potatoes to pull on tights and get down and dirty with the WWF superstars. One of the more anticipated wrestling titles was THQ's WWF No Mercy, the follow up to the wildly popular WWF Wrestlemania 2000. Though not quite revolutionary, WWF No Mercy definitely delivers what wrestling fans have been begging for since the last release: more wrestling goodness.