Tag: Ninja Theory

DmC: Devil May Cry Review

Fanboys May Cry

DmC: Devil May Cry Screenshot

HIGH Comboing through a group of enemies like a tidal wave, leaving nothing but their shattered remains in Dante's wake.

LOW The penultimate boss fight is disappointingly pedestrian compared to the rest of the game.

WTF The battle against Bob Barbas is… is… it's…

Enslaved: The trouble with Tripitaka

Enslaved: Odyssey to the West Screenshot

During the "Females on Female Characters" panel at PAX East 2011, Susan Arendt argued briefly in support of Tripitaka (Trip), a character from Enslaved: Odyssey to the West. This appreciation seemed bizarre to me, so the moment stuck in my mind. Enslaved was a gorgeous game with phenomenal voice acting, decently expressive gameplay, and very bad writing, of which I thought Trip was a prime example.

GameCritics.com Podcast Episode 45: How to Write a Game Review, Pigsy’s Perfect Ten

Aspiring game reviewer? Maybe we can help. Chi Kong Lui, Brad Gallaway, and Richard Naik share their best trade secrets. Plus, our take on the best DLC no one's talking about: Enslaved's "Pigsy's Perfect Ten." Your host is Tim "Yes, Thanksgiving Was Like Two Weeks Ago" Spaeth.

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The problem with blaming the gamer

Enslaved: Odyssey to the West Screenshot

Recently, I read an editorial written by Tae Kim over at GamePro. Basically Tae (and a few others) are saying the same thing that I've been saying for years—most games are too long without the content to support such length, and that story-driven games in particular would benefit from being tighter and more focused. I'm glad to see that this idea is starting to pop up more and more, because it's true. However, there's a bit of a spin to Tae's piece, and this little twist is something I have an issue with.

Enslaved didn’t sell and The Cursed Crusade

Enslaved: Odyssey to the West Screenshot

If you ask me, the situation with Enslaved: Odyssey to the West was exactly the sort of instance when the industry should have rolled out a lower price point to reflect the relatively small amount of content on the disc, in addition to enticing more people on a budget to take a risk on something that they may or may not like. As much as I hate to say it, $60 is just too much for a game of this sort and as a critic, I would've had a much easier time recommending Enslaved if it had launched at $30 or even $40.