In a week of frank admissions and accusations, FOX 6's Brad Hicks labels the DS an attractive tool for child molesters, Doug Lowenstein steps down from the ESA with a few stinging parting shots to the industry, and online retailer DVD Empire says goodbye to its games section due to unreasonable economic hurdles. Away from commercial pressures, meanwhile, independent and charity-funded games appear to be exploring whole new gaming horizons.
This week we're burning any remaining holiday fat with the Wii Sports diet, debating whether politicians really need to play games in order to legislate against them, and feeling betrayed in advance at rumours that Microsoft might raise the memory limit for Live Arcade games. And the iPhone gets a quick look-in for all Apple lovers and haters alike.
This week we're shunning the hardcore with a cheeky delineation of the videogame snob and an article suggesting that mainstream gaming could provide a healthy new promotional medium for rock bands. And in 'Other Headlines' we've got the first Jack Thompson story of the year. Um, woo-hoo?
And with a new year comes, well, lists of everything that happened last year of course. An underwhelming start to the year and the now live new site perhaps, consisting mostly of holiday leftovers and largely indistinguishable ‘year in review' pieces.
The Wii looks for gesture recognition after an unflattering graphical comparison with its rivals, but its biggest fans are having trouble raising their right-arms in support. Meanwhile, a drunken David Jaffe explains why he is the luckiest designer alive in an interview for GT TV. Conducted at a Playboy mansion party, naturally.
Nintendo's Wii finally hits US store shelves (not to mention a few windows, laptops and TV screens), laying some of the next-gen hype to rest. But that's not to say this week's news isn't still fit to bursting with the stuff.
The PS3 touches down in both Japan and the US with predictably chaotic consequences. Wal-Mart's musical chairs stunt still boggles the mind though.
This week we're celebrating gaming's greatest moments, defining game mechanics and hailing the release of a landmark game collection, but we're still not too sure about calling them "games."
Molyneux wants to revolutionize fighting games until they flow like seamless action movies. But is this self-confessed "lazy" gamer taking a step too far towards empty passivity and Hollywood gloss?