Tag: NaNaOn-Sha

Musika – Review

Created by Masaya Matsuura, the man who pioneered music-generated gaming in Vib Ribbon, Musika is certainly the most baffling game of the four. Not because of any exciting Japanese weirdness or ultra-tough difficulty (both staples of old school rhythm action), but simply because there appears to be no game here.

PaRappa the Rapper 2 – Review

It's only March, and it's already been a great season for diverse gamers. For proof, we need look no further than the niche genre of music gaming. For a category of entertainment that had formerly been labeled too Japanese for western tastes, music games seem to be here to stay. It's funny to look back and see that such a thing was almost unthinkable even as recently as five years ago.

PaRappa The Rapper – Review

PaRappa's concept based on rap, plays something like a cross between Simon-Says and Tekken-style 10-hit combos in a music video. While this may sound simple, it no where near demonstrates the depth of the game.

PaRappa The Rapper – Consumer Guide

Battle hardened cynical gamers not in touch with their sensitive side beware. You won't find any killing, decapitating or blood letting here. What you do get is vibrant child-happy colors, excruciatingly cute cartoon characters and some seriously funny rapping to go along with the surreal story. You've never encountered anything […]

PaRappa The Rapper – Second Opinion

If nothing else PaRappa The Rapper broke all the rules. I remember like Chi, when PaRappa was released and some people dogged it because it was very simple looking game. It didn't have the latest in 3D graphics and state of the art Artificial Intelligence (AI).