To help celebrate the impending release of the Mass Effect Legendary Edition, the good people over at BioWare have created some freebies for fans to enjoy.
Drum Roll, Please
HIGH Finally finishing a song in Hard mode.
LOW Not having a drum controller to play with.
WTF Songs are too easy on Normal but impossible on Hard.
HIGH Beautiful visuals from the entire series.
LOW There’s no meat to the story.
WTF The Frozen song.
The Comeback Tour
HIGH Creating my first mix in the tutorial.
LOW Mixing DMX, Dolly Parton and Smash Mouth into some bizarre and cursed song.
WTF I have my own list of 50+ songs I’d like to see added.
HIGH Unique Visuals, and solid soundtrack.
LOW Forgettable combat encounters.
WTF Rhythm-based rap battles.
Pedal To The METAL!!!
HIGH Intense soundtrack. Incredibly fast action.
LOW Difficult to follow the on-screen action.
WTF The entire plot, really.
Vinyl City is where a corporation called NSR is transforming music into electricity to power the world.
The Waifu Is Not Enough
HIGH Perfectly chaining a song I actually like.
LOW A playable tween character with underboob. Really?
WTF A progression system more puzzling than the levels themselves.
In this piece, Darren sat down to talk with renowned videogame sound director Akira Yamaoka, who is incredibly well known for work on many titles ranging from the classic Silent Hill series to more recent titles like Shadows of the Damned and Killer is Dead. Darren took this chance to find out from the man himself how he views his role as a sound director, how he feels about being tied so strongly to his work on Konami’s seminal horror series, and a number of other topics besides.