Tag: Multiplayer

Warhammer 40K: Dawn Of War III Preview

I had a chance to get a hold of Relic’s upcoming Dawn of War III during their recent closed multiplayer-only beta, and I found myself torn. While there were changes and improvements I enjoyed, there were also some design decisions I found extremely questionable. Keeping in mind that this is technically a beta even if the game does release in a few weeks, I’m going to list a few of the pros and cons I came across in the handful of matches I got to play.


For Honor: December 2016 Preview

Ubisoft was recently kind enough to invite GameCritics to take a look at their upcoming knights vs. vikings vs. ninjas brawler For Honor. I was able to get my hands on a few missions from the campaign, and also went a few rounds in the multiplayer arenas. This was my first time ever playing the game, and it clearly showed as For Honor requires more than button mashing to master.


Lost Castle Review

Only Pairs Need Apply

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HIGH Teaching that boss a thing or two about projectile weapons.

LOW Trying to fight literally any boss without a ranged weapon.

WTF Why is my alternate attack throwing a piece of bai- SHARK!


Viking Squad review

Valhalla’s Still A Ways Off

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HIGH There’s some neat Golden Axe references throughout.

LOW The combat system is too shallow to remain entertaining.

WTF What were these underpants doing stowed away in a training dummy?


An Eye On Overwatch: PS4 Edition, July 2016

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Blizzard has made another round of changes to their smash team-based shooter Overwatch as of July 22nd. I love this game and I only play it on PS4, so let’s go over some of the new tweaks specific to the platform, shall we? By the way, I won’t be discussing every change in this latest patch, so for those who are curious about the entire list of tweaks, you can see the official PS4 patch notes here.