Slayin’ Alive
HIGH Locking a boss in place and shredding it to bits with the chain whip.
LOW The awkward approach to multiplayer remains largely unchanged.
WTF Double amnesia? At least they poke fun at it…
HIGH A new Monster Hunter! And it's the biggest one ever!
LOW Why do the cats' names start repeating so soon?
WTF Where's my WiiU version and the Data Transfer tool?!?
So, Mark of a Hero. Although I haven't talked about it in a while, I've still been putting time into Monster Hunter 3: Ultimate. With my wife into it as deeply as I am and my oldest son here for the summer, there's been plenty of opportunity to play multiplayer locally and I've been happy to take advantage of it. We've been chipping away at it steadily, and our overall goal is to take down the Dire Miralis before my son goes back to his mom's house… We've got about three more weeks to go, and we're feeling hopeful.
Readers will know that I am a huge fan of the first game, and even though it had some rough edges, it was a pretty brilliant experience. Unfortunately, Riptide isn't able to match up to that first title. The new character who uses hand-to-hand combat is lots of laughs, but the game itself feels like it was slapped together with very little care and isn't nearly as immersive or as atmospheric as the original.
HIGH A new Monster Hunter is finally available! It's not a dream!
LOW The game’s first few hours are painfully slow.
WTF How many damned carpenterbugs am I going to need here?
I'm currently working on my review of Monster Hunter 3: Ultimate. I wasn't able to put as much time into it as I expected because the bridging software which allows players to transfer data between the Wii U and 3DS has not been available, and apparently will not be until the day of release. Since I'm usually able to catch a few quests here and there on a portable when I'm not in front of my TV, that was an unexpected setback.
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