Monster Hunter World’s first (and supposedly only) major expansion, Iceborne, is set to release on Friday, September 6. Given that the base game remains Capcom’s best-selling release to date – having finally connected with a mainstream audience in the west – I imagine that a lot of people are itching to jump back in. But, based on what I’ve played, you may want to hold off and consider whether or not you’re prepared.
Tag: Monster Hunter
The Tourist Trap
HIGH The moment-to-moment exhilaration of fighting a gigantic monster can still feel amazing.
LOW Poor training options, hunts are structurally repetitive, area transitions disrupt fights.
WTF The localization’s fourth-wall-bending goofiness is frequently obnoxious, complete with a literal “git gud” at one point.
It’s been a good couple of months since Marvel vs Capcom Infinite released to fairly mixed reception. While the core fighting engine was a blast to play, many players felt underwhelmed by its initial character roster which featured a ton of returning faces and yet was also lacking many fan favorites due to licensing issues – the entire X-Men universe, for example. However, Capcom have also released a season pass allowing players access to six new entrants, and they’re six genuinely new faces, not just previously-available characters brought back for another round of superpowered brawling. (Well, except Venom, but we’ll ignore that for the time being – he was a 2D sprite the last time we saw him.) The real question is, however, are they valuable additions to the roster?