Tag: Midway

Mortal Kombat Review

Rebooted into Respectability

Mortal Kombat Screenshot

HIGH The story mode is one of the best ever seen in a fighter.

LOW The AI vacillates between "invincible" and "lobotomized".

WTF Shang Tsung's "Joker" fatality.

Mortal Kombat vs. DC Universe Review

OSHA-Approved Kombat

Mortal Kombat vs. DC Universe Screenshot

HIGH People want to play a game as Batman. This game allows them to do that.

LOW The fatalities are universally terrible.

WTF Here's a memo, Midway. I own this game. I'm not standing in an arcade with people in line to play. So, if I want to pause the game so I can look up a website to find out how to do Batman's… ugh…"Heroic Brutality"… then I should damn well be able to pause the game.

Bargain Basement 19 – The Suffering

When I go through a pile of used games, I usually have a pretty good idea of what I'm looking for. I keep tabs on titles that look like solid "maybes"—games that may have a few good points, but are sketchy enough to discourage me from risking $50 buying them new. It's pretty rare that I'll end up bringing something home that I hadn't already targeted as such, but Surreal Software's The Suffering was exactly one such game.

Gauntlet: Seven Sorrows – Review

With the click-click-click of my X and Square buttons as a soundtrack, I'm fighting off swarms of demon hordes while racking up experience points and nibbling on food whenever my health gets too low. (Many times I am disgustingly wasteful, littering the ground with dozens of cheeses I'll never need). Sometimes there's a switch to pull or a boss to fight, but mostly I just hold my own against monsters that keep coming at me like George Romero's zombies.

NARC – Review

I don't know if I've ever had lower expectations for a game than for NARC. In addition to a last-minute shift to budget title status, the title is a remake of a truly bad arcade game, famous only for being the industry's biggest sop to the government's "Just Say No" campaign. In what they hoped would be a canny marketing move, Midway hoped to cash in on the 'any publicity is good publicity' concept by making a game where the player can do drugs.