Metal Gear is one of the most recognizable franchises in videogames. The series is still wildly popular after more than 33 years since the launch of the very first title, and out of all the boss fights and various antagonists Hideo Kojima has cooked up over the years, Solid Snake’s confrontation with Psycho Mantis is the most memorable. In fact, many believe it to be one of the best boss fights in videogame history.
Tag: Metal Gear Solid
Over the last week or two (or three?) I’ve had a dozen unfinished conversations on Twitter and just as many ideas for articles and blog posts stemming from them, but it’s hard to find the time and energy to do justice to it all. Given the circumstances, I thought collecting all my half-written notes and reminders to get back to so-and-so in one place would kill all my various birds with one rock.
So, In no particular order, let’s finish these chats…
Fall in Love With Hating Skull Face
HIGH Grabbing one Marine by the throat and shooting his friend in the head while slo-mo rain pelts the scene.
LOW How long am I going to have to wait for the resolution to this cliffhanger?
WTF One of the side missions is longer and more intricate than the main game.
Tonight, we talk games. Lots of games. Sleeping Dogs, Risen 2, Darksiders 2, Papo & Yo, Spec Ops, Way of the Samurai 4 and so many more! We're back and in full force, ladies and gentleman! With Chi Kong Lui, Brad Gallaway, Richard "Children must be taught to draw from birth" Naik, special guest Jeffrey Matulef and Dylan Collins.
Please send feedback and mailbag questions to podcast (at) gamecritics (dot) com.
When I got home from the store [with Metal Gear Solid HD Collection], I was looking forward to popping the disc into my PlayStation 3 and seeing how the games looked in HD… but upon reading the disc, I got the message that I've seen way too many times over the course of this console generation: Version 1.01 found.
I guess given that the series features ghost hands, vampires and evil clones, it shouldn't be outside the realm of possibility that cardboard stealth would work. Still, it's rather silly.
Transcript of GameCritics.com Podcast Episode 44: Amnesia, MGS Peace Walker, Alan Wake Redux, Halo: Reach
Been spending some more time with Metal Gear Solid: Peace Walker on the PlayStation Portable. Like I said in the last post, it got off to a slow start but it's really been picking up. After putting a few more hours into it and getting past the fifth boss, I think what I like most is that it's both stripped down (the tactical stealth action) and complex (the Outer Heaven sections) at the same time.
I've been trying to push forward in Red Dead Redemption, but after putting a few hours into it, it still hasn't grabbed me. Great graphics, plenty of content, blah blah blah… I think the thing for me is that I'm a big story guy. Stories and characters matter to me, and if a game gets off on the wrong foot then it takes a lot for me to stay with it. I know a lot of people say that Redemption really pays off in the end, but it just starts so poorly that I can't find the motivation to continue.