Tag: magic

Dandy Ace Review

Just Short Of A Royal Flush

HIGH Loads of ability customization.

LOW Limited enemy designs and strategies.

WTF Temporal rifts are weaker than a thrown wand?


Roguebook Preview

One of the most difficult challenges as a game critic is finding the right set of words when something finds its voice through a collection of tiny revisions to existing genre conventions. Steady and competent genre work doesn’t leap off the page and excite a writer’s fingertips with the same intensity as Something New.


Faeria Review

There Is Magic To Be Found

HIGH The years of polish put towards the content show.

LOW The menus and system feel… familiar.

WTF I’ve never heard of a F2P do this before.


Spellbreak Preview

If the success of Fall Guys: Ultimate Knockout has taught us anything, it’s that it’s possible to make a successful battle royale without the use of guns or crafting. As the genre becomes increasingly popular, it’s interesting to see the different spins developers add to the ‘last person standing’ style of play. Spellbreak‘s twist? Fantasy.