I know the last few years have been rough for a variety of reasons, but one of the few indicators that we’re not quite living in the darkest timeline was last year’s announcement that Baldur’s Gate would be resurrected by none other than Larian Studios. Their recent work on Divinity: Original Sin and its sequel – two of my favorite games – has made them, to my mind, the most qualified team to inherit the long-dormant series. I was recently invited to Manhattan for a first look at Baldur’s Gate III, and based on what I saw, the pairing seems to be every bit as perfect as I’d hoped.
Sinsational HIGH Fighting on an arid oilfield. What could go wrong? LOW Peepers is right here, lady. Advance that sidequest already. WTF Accidentally eating someone’s leg that was in my backpack for… perfectly legitimate reasons. It’s fantastic that the Divinity series has finally achieved the recognition it’s always deserved. […]