Tag: Konami

The slow decay of survival horror

Dead Space 2 Screenshot

Survival horror games aren't what they used to be. Once upon a time, they were about survival and horror. It makes sense. It's what the genre is called, after all. These titles would encompass qualities of mystery and exploration as the player fought to stay alive with every step. Over the years, they've increasingly become about action, gunfights, and an overload of cheap jump scares. I prefer the former, despite a plethora of the latter.

Silent Hill: Downpour Review

Who Can Stop the Rain?

Silent Hill: Downpour Screenshot

HIGH The Hansel and Gretel play sequence—it's a cool setpiece that pays off in an even cooler way.

LOW Too close to call—clunky combat or the occasional crashes.

WTF Why are there so few enemy types in this game?

NeverDead Review

NeverPlay

NeverDead Screenshot

HIGH The few scattered moments when the basic mechanics show their promise.

LOW The final two bosses are simply insulting.

WTF Why sell out your unique premise less than 10 minutes into the game?

GameCritics.com Podcast Episode 44: Amnesia, MGS Peace Walker, Alan Wake Redux, Halo: Reach

This week, it's some good old fashioned game talk. Amnesia The Dark Descent! Metal Gear Solid: Peace Walker! Alan Wake! Plus: Games are too buggy, Richard sings (twice), and stay tuned after the credits for some impromptu Halo: Reach chat. Featuring Chi Kong Lui, Brad Gallaway, Mike Bracken, Richard Naik, and Tim "Let's Grow a Beard Together" Spaeth.

Download: Right click here and select "Save Target As…"
Subscribe: iTunes | Zune | RSS
Read: Transcript

Games discussed:

Please send feedback and mailbag questions to podcast (at) gamecritics (dot) com.