Vandal Hearts II is slapped with a mature rating and its not hard to see why after being exposed to a few minutes of the story. Vandal Hearts II's tale is focused on the lives of a group of characters and deals with all the harsh realities of war. All the commonly associated war horrors, in the form of executions, torture, rape, and pillaging, is all openly conveyed (though not vividly depicted) throughout the games story sequences (that take place in-between battles).
According to ESRB, this game contains: Animated Blood, Animated Violence
As soon as I started up, I was greeted by all the awe and great feelings I had when I first picked the game up. I remembered every bit of hype that preceded its release and the amount of praise MGS received when its release finally came. VR Missions comes with 300 missions for me to complete and offers a few bonuses, which I'll get into later. All of the missions are fun and some are indeed very clever.
Holy Crap! It's amazing what passes for a game these days! Transplant the body of Snake into a puzzle game like Boxxle or Chip's Challenge and you might get some idea of what it is like to play VR Missions.
According to ESRB, this game contains: Animated Blood, Animated Violence, Suggestive Themes
Hybrid Heaven doesn't have terrific graphics (which Dale described as 'bland') and it doesn't have a great control scheme either. But it does have an excellent storyline (unfolded through some of the best cut-scenes to grace the N64), emotionally complex characters and some interesting ideas towards gameplay.
The developers, KCEO, obviously set their sights high for this game. One look at the cinematic intro for the game and this point becomes apparent. Its length and use of voice-acting is initially very impressive for a cart-based game, but upon further inspection, it becomes a metaphor for the rest of the game and is ultimately what's wrong with Hybrid Heaven.