HIGH A fantastic blend of survival gameplay and tactical action.
LOW Too many people dead-set against the game for external reasons.
WTF The ‘restart only’ option on timed missions is a huge bummer.
HIGH Infiltrating a heavily guarded enemy prison for the sole purpose of retrieving a copy of A-ha's 'Take on Me'.
LOW A lack of story motivation coupled with an overload of open-world repetition.
WTF Huey's role in the game.
HIGH The slow-mo reflex mechanic that kicked in to save my ass countless times.
LOW Hitting "Restart Checkpoint" because a guard saw me across the map.
WTF That time a guard shot me from one foot away … with a rocket launcher.
HIGH The idea of explaining what was happening while Dracula slept is great.
LOW Being stuck at the elevator puzzle for way too long.
WTF Why are the skeletons the toughest enemies in the game?
HIGH Grabbing one Marine by the throat and shooting his friend in the head while slo-mo rain pelts the scene.
LOW How long am I going to have to wait for the resolution to this cliffhanger?
WTF One of the side missions is longer and more intricate than the main game.
HIGH Taking out a horde of enemies flawlessly while moving like lightning.
LOW The stealth section in the garden needs some tweaking.
WTF This game's Metacritic score. What the hell is wrong with people?
HIGH The battle with the Daemon Lord in Chapter 3.
LOW The godawful laser puzzle in Chapter 2.
WTF Who or what was the Lost Soul supposed to represent?