With the glut of incomprehensible storylines, system-crashing bugs, and—most offensive of all—misspellings and bad grammar found in games these days, it seems as if in the mad rush to fill store shelves, a growing percentage of publishers and developers are getting increasingly lackadaisical.
Tag: Konami Japan
I've noticed a trend in both my and Brad's reviews, something I'd characterize as a "glass half-full versus glass half-empty" pattern. If you disregard the scores and go by the reviews themselves, our thoughts on games are often similar, the only difference being that one of us likes or dislikes a game for or in spite of the qualities we both agree it has.
Loyal readers of the site may recall my less-than-favorable review of the original Zone Of The Enders back in 2001. Despite a great battle engine and the attachment of Hideo Kojima's name, it was a shallow bore that sold more copies than it deserved thanks to a massive wave of hyperbole and the Metal Gear Solid 2 demo disc it was packaged with. The project was massively unsatisfying, and I couldn't understand why an illustrious house like Konami would release such a half-baked product. Evidently, someone at Konami HQ must have been thinking the same thing.
According to ESRB, this game contains: Blood and Gore, Violence
According to ESRB, this game contains: Animated Blood, Violence
After sitting down and spending time with Contra: Shattered Soldier, its clear to see that older gamers are the ones who will likely enjoy it the most. The graphics are solidly rendered in 3D, but they're not anything that will impress or engage people more accustomed to the visual flash prevalent on today's powerful hardware.
I often wonder when games will be reviewed on TV the way movies are featured on various evening news segments or television magazines such as Access Hollywood. If they were, Kojima's latest would yield mixed feelings. My sentiments about Metal Gear Solid 2 are similar to those when I anticipated some kind of Sixth Sense auteurism in Unbreakable, only to get something completely different.
People compare games and movies. Whether this is fair or not is moot by this point. People do it, and it doesn't look like theyre going to stop. The gaming public has decided to view games as an authorative medium in the tradition of cinema.