The GBA games were high-quality titles, and on the DS, Castlevania: Dawn of Sorrow is no exception. I definitely agree with Brad in this regard. Yet, for all the quality of the work, I feel Castlevania has finally—for now—run out of steam.
Tag: Koji Igarashi
Castlevania: Dawn of Sorrow – Review
The latest entry, Dawn of Sorrow, comes courtesy of the Nintendo DS. For those not familiar with the games (what, all four of you?) the action consists of taking the current main character, Soma Cruz, and exploring a large, intricate castle. Along the way, Soma collects various weapons and items, steadily gaining in strength and ability. Presented in glorious 2D, its colorful and attractive graphics are a good match for the handheld.
Castlevania: Dawn of Sorrow – Consumer Guide
According to the ESRB, this game contains: Blood and Gore, Fantasy Violence
Castlevania: Aria of Sorrow – Second Opinion
Games that are story-oriented, which are usually the kinds of game that try to create evocative and beautiful spaces filled with detail, seem made for admiring in this way. In my experience of playing story-driven games on a portable platform, the only ones that ever really worked for me were ones on Game Boy Color.
Castlevania: Aria of Sorrow – Review
Games can usually be broken down into two distinct categories: experiences and diversions. Experiences tend to be ambitious games, large in scope and innovative in design. They can surprise me, knock me off balance, make me think and wonder and use my imagination.
Castlevania: Aria of Sorrow – Consumer Guide
According to ESRB, this game contains: Animated Blood, Violence
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