Tag: Knockout Kings

Knockout Kings 2001 – Second Opinion

On paper, I'm sure Black Ops and Electronic Arts thought they had a winner. Their new game would only have Ready 2 Rumble: Round 2 to contend with, and it would be featured on the powerful, and (relatively) new PlayStation 2. But as other PlayStation 2 developers have done, Black Ops rushed the game to get it onto store shelves, and the results are disappointing.

Knockout Kings 2001 – Review

A zombie-like vacant look plagues all the boxers faces. Outside of several trademark punches and gestures for only a few select boxers, all the rest of the boxers move identically to one another to the point where it looks ridiculous when boxers appear to mime one another.

Knockout Kings 2000 (PlayStation) – Second Opinion

I agree with Chi here, in fact there isn't much I can find to disagree with. The legendary boxers are represented here much more faithfully than in the N64 version and the extras on the disc (boxer bios and 'classic fights') are pretty slick and are welcome additions. As Chi mentioned, this version is much more of a simulation and those of you who read my N64 review will know that the lack of this feature was mostly responsible for my low overall rating.

Knockout Kings 2000 (Nintendo 64) – Review

Knockout Kings 2000 lacked damn near every-thing I saw in those legendary fights with the exception of the fighters themselves. The feel of vicious punches was missing, the characters moved too slowly, and none of the fighters distinguished themselves. Whatever was in the game to add realism was negated by the over-the-top arcade elements. The only true representative from the boxing world was Mills Lane (how sad is that?).