Very silent. Somewhat deadly.
HIGH Evading an aggro armored guard by slipping through his blind spot.
LOW Getting to a high-security vault with no way of breaking in.
WTF I’m encumbered by… electronic data?!?
HIGH Exploring a dangerous world, learning its mysteries, and succeeding where you've failed before.
LOW Dying and restarting a life that was going so well only moments ago.
WTF Purple tentacles grow from the ground and smack you in the face.
HIGH Ghosting through a level without killing a soul or ever being spotted.
LOW Getting blown into a bomb by another bomb and dying.
WTF So a bomb will go off if I bump it or step on it, but not if I drop it to the floor?
So I've been thinking a lot about this Steam Greenlight thing for a couple of days, trying to come at it from a few different angles. I had originally written up a blog post about it, but after discussing it a little further with some (very smart) friends of mine, I decided to do something else.
Looking back at the various ninjas that have populated the gamescape over the years, the vast majority of them have focused on combos and combat, rather than truly employing stealth to its greatest degree. Klei Entertainment wants to change all that. With its upcoming XBLA release, Mark of the Ninja, they aim to bring sneaky back, and they're doing it in a big way—2D.