The Demon’s In The Details
HIGH Novel concept on the isometric RPG style.
LOW Every puzzle involving a rolling stone.
WTF Zarr’s Libido.
Welcome to This Is Not A Review. In these articles we discuss general impressions, ideas and thoughts on any given game, but as the title implies, it’s not a review. Instead, it’s an exercise in offering a quick recommendation (or dismissal) after spending enough time to grasp the ideas and gameplay of a thing without necessarily playing it from A to Z.
The subject of this installment: Railway Empire, developed by Gaming Minds Studios and published by Kalypso Media.
HIGH Stomping over foes as some kind of giant tree-vampire-thing.
LOW Falling off a cliff because the framerate decided to attack me.
WTF Since you're already stuck in that deathtrap, you couldn't possibly need all your blood, could you?
HIGH Finding out what happened to the main character post-game.
LOW Why are there rail shooter segments?
WTF Am I seriously spraying Agent Orange over rural Vietnam?
HIGH Achieving the perfect arc to a swing.
LOW Failing (again!) to earn new coins on a level.
WTF Why does the spider fly a UFO in the first place?
HIGH Seeing that 90s-style goth club vamps are alive and well.
LOW The embarrassingly awful final boss fight.
WTF I'm sucking his blood from a foot away? Is that a power? No, just bad graphics.
HIGH Killing three foes with a single Tommy Gun burst.
LOW Watching grass grow (figuratively) as I waited for a glitch-slowed clock to advance.
WTF How is this the first time I've had a chance to shoot the KKK in a game?
HIGH Siccing the Templars on the Inquisition at Montsegur.
LOW Fighting the game's few single-player duels.
WTF Did the medieval Catholic church have some kind of breeding program to produce these giants?
HIGH A huge universe to explore.
LOW Each star system is nearly identical to the next.
WTF Have these developers never seen a good menu system?