Tag: iPad

Consoleation: All good things…

Consoleation: All good things...

After more than 12 years of writing about console video games—ranging from game reviews to sales analysis—I am officially "retiring." I use quotation marks because I can't really retire from something that I didn't really do for a living… but it's been more than 25% of my life, and the time has come to hang up my keyboard and step away… for good, this time.

Things I saw at the Boston Festival of Indie Games

Candlelight Screenshot

A while back I took a quick swing up to MIT to check out the Boston Festival of Indie Games, which was a neat little show I really enjoyed visiting. Of course, as an indie show it had its fair share of games that needed tons of work or were just hopeless, but I got my hands on several really neat games, too.

GameCritics.com Podcast Episode 97: The Sex Show

This week we talk about sex and romance in games, who gets it, who doesn't, and how it can be better incorporated in the future. Plus we dish on the recent PAX Prime. If nothing else, I promise that you will never look at an iPad the same way again. Featuring Chi Kong "Approval Points" Lui, Brad Gallaway, Sinan Kubba, Richard Naik, and Samantha Allen.

00:00-00:12 – Intros and Pax discussion

00:12-00:16 – Getting to know Samantha

00:16-01:41 – Sexy time: discussion of existing games that depict sex/romance

01:41-01:50 – How can games improve these depictions?

01:50-01:59 – What would a true erotic game look like?

01:59-close – Thumbs

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Please send feedback and mailbag questions to podcast (at) gamecritics (dot) com.

GameCritics.com Podcast Episode 96: The Listener Created Show

This week we put the fate of our show in the hands of our listeners and came up with a bevy of hot topics, from the Xbox 180 to the distinction between AAA and Indie games. Featuring Richard Naik, Brad "Doesn’t Know What a Conch Is" Gallaway, Chi Kong "No Menus" Lui, Michael Cunningham, and Ashley King.

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Please send feedback and mailbag questions to podcast (at) gamecritics (dot) com.

Toki Tori 2 Review

Engage All the Learning

Toki Tori 2 Screenshot

HIGH Pulling off a complex series of environment manipulations without a hitch the first time.

LOW Knowing just enough of a puzzle solution's to solve it wrong. For hours.

WTF Some of the photographs have to be taken before the player is taught the photograph song.

Interview with Pagoda West’s Jared Kasl and Tom Fry

Major Magnet Screenshot

Pagoda West are a small independent studio who rose from the ashes of now defunct fan-game Sonic 2 HD. If that wasn't strange enough, they've just released their first game—poles of attraction platformer Major Magnet. I spent some time talking to two thirds of the team, Jared Kasl and Tom Fry, to hear about the process of making a first game, how magnets work, and why The Ren & Stimpy Show is such an influence.