Tag: IO Interactive

Hitman 2 Review

Same Hit, Different Day

HIGH Taking out two targets by derailing a train into them.

LOW The mess of a story attempting to link each level together.

WTF Agent 47 remaining undetected as a white guy wearing native costumes in foreign countries.


Hitman GOTY Edition Announced

Hitman developer IO Interactive has had a rollercoaster of a year.

Halloween 2016 marked the final release of new content for the rebooted version of the franchise, and Square Enix (Hitman‘s publisher) announced it was parting ways with IO Interactive. While the pub let IO keep the Hitman IP, its future was unclear. However, the first act of IO as an independent developer was announced today.


Hitman How-To: Corey’s Primer

 

Although Hitman was released episodically in 2016, the collected disc version of Hitman launches January 31st, 2017. If you’re someone who’s been drooling for the past year while impatiently waiting to play all of it at once (or if this is your first time playing a Hitman) I’ve got some tips to ease you in.

You wouldn’t want to jump into your first assassination job half-cocked, would you?


Hitman: Club 27 Review

Dead and breakfast

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HIGH Hilarious background NPC dialogue.

LOW Episode 4’s first Escalation Mode mission is HARD.

WTF Agent 47 is too stylish to be caught pairing a brown belt with a black shirt.


Hitman’s ‘Elusive Targets’ Finally Appear

 

In my recent review of Hitman Episode 2, one complaint was about the “Elusive Target” missions — despite the game debuting two months ago, that section of the Hitman menu remained blank. IO Interactive hadn’t said what those missions would consist of, nor had they set a release date for them. As luck would have it, the first Elusive Mission launched the day my review went live, so consider this an amendment about this formerly-absent content.