Satisfactory Slaying

HIGH Branching levels that let the player choose which boss to fight.
LOW The first time against the boss on horseback.
WTF How exactly did I obtain that invincibility power-up!?
HIGH The minigames are great.
LOW The controls on the Joy-Cons.
WTF That jump detection.
HIGH Finally getting past that werewolf thing.
LOW The memory game could have been organized a little better.
WTF That ending image is just… huh.
HIGH The branching narrative’s room for speculation.
LOW Being unable to skip through text in replayed sections.
WTF So which character is real here?
HIGH Great multi-phase boss battles.
LOW The combination health/continue system.
WTF This alternate 19th century is extremely advanced.
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