Tag: indie

Astral Traveler Review

The Fast And The Frustrating

HIGH Zooming around the outside of the pipe levels

LOW The inaccurate, frustrating controls

WTF There are flying sections but the spaceship crashes when it flies off a track?


This Is Not A Review: Lightfield

I’m not sure what Lightfield is. At first glance, it’s an attractive-looking futuristic racer with ships that look vaguely like exotic fish zooming through someone abstract environments, leaving trails of light behind them. It’s a little bit Tron, a little bit wiped out, and a little bit just plain beautiful. Once actually playing the game? That’s when the confusion sets in.

Echo Review

Copycat Killer App

HIGH Feels incredibly fresh and innovative.

LOW Trades innovation for harsh difficulty spikes later on.

WTF The protagonist’s name is… En?


Inmates Review

Mystery Meat HIGH A solid-enough intro. LOW My character recoiling in terror at Roy the security guard. WTF That English translation. Yikes.   I can’t find much information on Davit Andreasyan, the creator of Inmates. This appears to be his first commercial videogame, and if the credits are to be […]

IndieCade 2017: Interview with Justin Bortnick from Twinbeard Inc.

With a new location in Little Tokyo in Los Angeles, IndieCade celebrated its 10th anniversary this year. Yet while the festival has been honoring and promoting indie game development now for ten years, it continues to remain at the cutting edge of art and innovation in the indie game space. The Japanese American National Museum graciously hosted the festival this year, creating a beautiful and reverent backdrop to the already eye-catching indie titles.

I had the opportunity to wander the exhibition and seminar spaces and talk to developers about their work, which ranges from one-button rhythm games to VR experiments to installation-based, real-world office simulators, complete with computers, file folders, and ringing telephones. In this interview, I talk to Justin Bortnick, narrative designer and jack-of-all-trades for Twinbeard Inc., which released Glittermitten Grove about a year ago.


Axiom Verge Review (Switch)

On The Verge Again

HIGH Yo, it’s Axiom Verge on the TV or on the go.

LOW $20 may be a tad high for a two-year old game with no extras that’s on sale all the time.

WTF One guy made every aspect of it. I am clearly inferior to this man.