Tag: indie

Night In The Woods (Switch) Review

The Cat’s Meow

HIGH Possibly the funniest, most poignant writing I’ve seen in a game — and I reviewed Dream Daddy!

LOW The minimal interactivity of the climactic third act.

WTF All of NitW’s characters are talking animals, but there are also regular, non-talking animals???


Seven: The Days Long Gone Review

The Three-Quarter Thief

HIGH Polymers. Sweet, precious polymers.

LOW Opening a roof window, not being able to look down through it, jumping in, and falling to my death.

WTF The name “Peh” never doesn’t sound ridiculous.


Iconoclasts Review

One Concern-Ed Citizen

HIGH Creativity and inspiration suffuse every aspect of the game…

LOW …though players will need to chew on the writing to get its full flavor out.

WTF It is utterly bonkers that all this was developed by one person!


Subnautica Preview

As someone who spends a lot of time reviewing games, reading about games, talking about games, and keeping up with game news, it was more than a little surprising to me to get a hot tip from… my eight-year-old. I’m not exactly sure how the pre-teen grapevine works, but apparently someone watched some YouTube somewhere, and that led to telling someone else about an early access game, and then that person told friend A, who told friend B, who told friend C, which eventually culminated in me hearing about Subnautica. It’s not my normal method of getting the scoop on something to watch for, but hey, I’ll take it.


Interview: Alec Stamos On Low Poly & Renegade Sector Games

When you think of retro games, you’re probably picturing a pixelated 2D platformer or JRPG. That’s starting to change and Alec Stamos is among the next generation of indie devs aiming to shake things up.

Stamos is one of a new breed of indie devs that have an appreciation for the game industry’s earliest attempts at action and 3D gaming. He explores a world where textures warped along the edges of CRT monitors, polycounts could fit on two hands, and controls were as strange as the games they were built for.