Weightless
HIGH The beginning of the housing area, when playing as a shadow is well-realized.
LOW Tedious, repetitive levels—and far, far too many of them.
WTF Did the devs really think this much switch-flipping was good gameplay?
HIGH The beginning of the housing area, when playing as a shadow is well-realized.
LOW Tedious, repetitive levels—and far, far too many of them.
WTF Did the devs really think this much switch-flipping was good gameplay?
I started up Lost in Shadow, a recently released art-house platformer on the Wii. (And wow, I can't remember the last time I turned the thing on.) Early impressions are good. The aesthetic and art design is appealing, although there is no question that the quality of the game shares more than a little in common with Fumito Ueda's ICO and Shadow of the Colossus. This isn't necessarily a bad thing since I'm a huge fan of both of those titles, but the similarity in tone and vibe is a bit eyebrow-raising.
An attractive-looking minimalist presentation and a craving for some good puzzle action drew me to Hudson’s Honeycomb Beat, and its budget price sealed the deal. Although it started strong and seemed to hold a lot of promise, I’m not quite sure I got my $20 worth—this unorthodox puzzler fizzled out fast.
According to ESRB, this game contains: Blood, Violence
In my recent write up of the putrid NanoBreaker, my opening comment was that killing robots as an end unto itself is boring and a waste of time—unless there's a hook. I stand by that statement, but I think it's cosmically ironic that immediately after wrapping up a review for a terrible robot-killing game, I'm writing a review for a good one. I guess it just goes to show that in the right hands, even the most seemingly unappealing or dreary subject matter can shine.
Now comes Bloody Roar 4. Technically fourth (although really the sixth if you count cross-system updates) it's the perfect example of the sort of game that seems to poised to make its mark on the world and then inexplicably proceeds to hang out at the local mall for its entire adult life.
According to ESRB, this game contains: Blood, Violence
I'd like to start off by saying that Bomberman Tournament's title is deceiving. Though it does have a multiplayer mode within, Hudson Soft's focus lies squarely on its completely irrelevant single-player story mode.
I dont think anyone could have predicted how quickly the Game Boy Advance would develop a library of great multiplayer games. Super Mario Advance, F-Zero, and Chu Chu Rocket! lit up the launch with great features that allowed four players to play together using a single cartridge. But the reason you are probably reading this is to hear that Bomberman Tournament is nearly identical to the Super NES and Saturn versions, which would actually be great news for Bomberman fans and Game Boy Advance owners.
According to ESRB, this game contains: Mild Violence
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