Survival Horror is a tired and worn out genre with far too many games and not enough innovation. Theres a perceptible lack of creativity thats setting into it like gangrene. In the bigger scheme of things, its a relatively young genre that seems to have aged quite poorly before its time.
When playing Vampire Hunter D, there are two things that drew positive reactions. One, is D's unbelievably quirky "partner," Left Hand. Any game that tries to pass off a talking hand character so dryly named Left Hand deserves credit for having the balls to do so if nothing else.
According to ESRB, this game contains: Animated Blood, Animated Violence
At its surface, Vampire Hunter D is many things. First and foremost, it is a gothic drama about a vampire hunter named "D" (in case you couldn't tell from the title). It is a vampire game done up in grand, operatic fashion. It is a game based on a popular animated film from Japan. It is yet another slow-moving, heavily stylized horror game in the stale Resident Evil tradition (what hath Capcom wrought?). It's a game filled with many monsters, bats and other assorted winged and four-legged beasties. It's a game played from too many off-kilter camera angles. It's a game strewn with mind-numbing puzzles, ordinary and familiar gameplay and poor controls. At is surface, Vampire Hunter D is many things. Below its surface, Vampire Hunter D isn't much.
The difference between Parasite Eve II and any of the games in the Resident Evil series can be summed up like an unhip microbiology major's bad joke: "What's the difference between a neo-mitochondrial mutagenic airborne virus and a fluid-transmitted virus which reanimates and increases aggressive tendencies in mutated expired organisms?"
According to ESRB, this game contains: Animated Blood & Gore, Animated Violence
I was a little surprised to see the turn Parasite Eve II takes in regard to the original, which was more of a traditional role-playing game. This sequel is just what Brad says it is—a Resident Evil clone that tries to keep its feet in both genres.
According to the ESRB, this game contains: Animated Blood & Gore, Animated Violence
If there was ever any doubt that Sega was the leader in video-game innovation, the string of games bursting with fresh ideas released during the current Dreamcast generation will surely lay any such fears to rest. Has there ever been such a wide variety of techniques, approaches or just plain whacked-out, kooky ideas from one publisher? I really don't think so.
I'm all for quirky games with unique ideas, but one thing that Brad and other game reviews for Typing Of The Dead don't emphasize enough is that aside from the typing action, Typing Of The Dead is virtually identical to House Of The Dead 2! I went into this game expecting an entirely new game based on the House Of The Dead universe.