How An Educational Videogame Should Be

HIGH It successfully combines emotion, entertainment, and pedagogy.
LOW Dialogues choices should be more consequential for multiple endings.
WTF No WTF moments. The is a clean game.
The most exciting piece of information I took away from last week’s Ubisoft preview event for Assassin’s Creed: Origins wasn’t the revamped control scheme or changes to the core gameplay the series is known for. No, for me it was the announcement of the Discovery Tour, an open-world and combat-free deep-dive into the history of Ancient Egypt.
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