Tag: GRIN
Bionic Commando Second Opinion
He's not angry, just misunderstood
HIGH Hanging motionless for a split second a hundred feet in the air above a boss before crashing down on it bionic fist first.
LOW Fumbling ineptly with certain biomech enemies for a large amount of time before discovering their weakness.
WTF When replaying certain sections, the in-game chatter is sometimes replaced with more profane versions of the same sentence.
Interview with Dan Eriksson, producer of Bionic Commando
If you've been reading this blog then you will know that I was quite impressed with the recent Bionic Commando game, updated and re-imagined by Swedish developer GRIN. So impressed, in fact, that I felt motivated to track down someone on the development team and ask them a few questions about their superb effort.
Thankfully, Bionic Commando producer Dan Eriksson was quite willing to chat with me for a bit about the work involved in reinventing such a classic game.
Bionic Commando Review
Reaching into the past with a bionic grip
HIGH Mastering the arm and swinging effortlessly through levels.
LOW Some checkpoints are set too far apart.
WTF The elements of a great story are here, they're just hardly used.
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