Holding Out For A Hero
HIGH Lots of Suda’s trademark style.
LOW The gameplay’s nowhere near as inspired.
WTF Travis’ cat is capable of operating a fax machine.
Let It Die, the best console-based free-to-play game in recent memory (and perhaps ever) has met great success since its launch last December, and shows no signs of stopping. The team behind the game recently announced a slew of new features and content to be rolled out in the coming months. Some of these things were…
In February 2017, it was announced that Playstation 4 free-to-play exclusive Let It Die had passed more than two million downloads in North America, Europe and Japan combined. In order to mark the occasion, I had the chance to ask the game’s director, Hideyuki Shin a few questions. Here are his answers, translated from Japanese.
Free-To-Slay HIGH The gameplay loop is incredibly addicting. LOW Getting one-shotted by Haters twice my level. WTF The prices of some items in the PSN store… There’s a lot to be said for simplicity of design and a focus on core ideas. I played an absurd number of games […]
In 2026, a massive cataclysm will rock the world. Earthquakes will ruin nations, chunks of Japan will fall into the ocean, and a massive city-spire known as the Tower of Barbs will rise from the sea and beckon adventurers to explore its heights. Oh, and a skateboarding grim reaper wearing 3D glasses will also be there to dole out advice to those who dare the climb.
HIGH Pulling off a long combo string, ending in a flashy execution.
LOW The gigolo missions, the level design… most of it, really.
WTF How does Suda keep getting to make games?