Tag: Genki

Phantom Crash – Review

If you've been following the release lists for a while, Microsoft's Xbox has been looking like the place to be for fans of big robots. There were an amazing amount of laser-firing ironclad games announced early on, and for gamers like me that was great news. However, I'm starting to wonder how many of these titles will actually deliver high quality action thanks to the subpar releases seen so far.

Tokyo Xtreme Racer – Review

Tokyo Xtreme Racer is all about modern day drag racing through what appears to be a realistic 3D recreation of Tokyos highway. Players start the game off by purchasing a car and then freely cruising about the highway.

Tokyo Xtreme Racer – Consumer Guide

Parents, other then the subjectively seedy and unsavory feel the night-time races take place between what seem like gang members, there aren't any real issues of violence or profanity in Tokyo Xtreme Racer. Though I still wouldn't describe Tokyo Xtreme Racer anywhere near wholesome. Dreamcast owners who always wanted to […]

Tokyo Xtreme Racer – Second Opinion

For the most part, Chi nailed the same points I wanted to focus on. However, we differed on a few aspects of what makes Tokyo Xtreme Racer good or bad. We certainly agreed on how good a job Genki did modeling the cars in the game. Right from the start, the detail and graphical effects used really caught our eye and indeed are a sign of what awaits users down the road (no pun intended).

Jade Cocoon: The Story of Tamamayu – Review

As successful as Pokémon was, it has always lacked a compelling story or the sophisticated graphics to hold the interest of older players. Genki took notice and when they produced Jade Cocoon, they intended to come through in a big way. Genki abandons Pokémon's large sprawling story line (with a multitude of side stories) for one that could best be described as quaint.

Jade Cocoon: The Story of Tamamayu – Second Opinion

In terms of actual gameplay, JC isn't quite the sprawling trek that most RPGs represent. Instead, traveling is minimized through menus and plot devices that enable quick entry to particular areas. There is some exploration, but the main focus still resides on combating and capturing monsters (as Dale already mentioned, unoriginally dubbed Minions).