Dawn of Snore
HIGH Rocking out to an Ork Waaaagh!
LOW The simplification of several mechanics.
WTF What happened to all those custom kill animations?
I had a chance to get a hold of Relic’s upcoming Dawn of War III during their recent closed multiplayer-only beta, and I found myself torn. While there were changes and improvements I enjoyed, there were also some design decisions I found extremely questionable. Keeping in mind that this is technically a beta even if the game does release in a few weeks, I’m going to list a few of the pros and cons I came across in the handful of matches I got to play.
Welcome to This Is Not A Review. In these articles we discuss general impressions, ideas and thoughts on any given game, but as the title implies, it’s not a review. Instead, it’s an exercise in offering a quick recommendation (or dismissal) after spending enough time to grasp the ideas and gameplay of a thing without necessarily playing it from A to Z.
The subject of this installment: Mordheim, City Of The Damned by Rogue Factor.
I’m starting to think the Warhammer games are cursed. Well, mostly.