I'm a little loath to admit it, but I'm definitely old (or should I say ancient?) enough to remember SpyHunter from its arcade days. It was never a favorite of mine, but I did enjoy plunking a few quarters into it every now and then. While my score and Dale's aren't too far apart, I think that I ended up liking the game a lot more than he did.
Nintendo incites a "teddy bear" complex for me. I started playing video games with the original 8-bit Nintendo Entertainment System. Fifteen years later my matured taste in games led me to buy a Playstation 2. However, I keep coming back to Nintendo. I have an attachment to it, much like people are attached to their old teddy bears.
According to ESRB, this game contains: Comic Mischief, Mild Violence
Right from opening menus of the game, I already got my first sign that I was in for a stinker. The aesthetics of the menus could only be described as butt-ugly. It almost looks like the graphics and design was lifted straight out of the N64 version, washed out colors and tacky 3D graphics in all.
Parents, if your kids are itching for a basketball game on the GameCube, I again recommend waiting for NBA Street. But if theyre young enough and cant tell the difference between quality and crap, Courtside 2002 might suffice. If your kids even have a shred of taste, keep this title […]
Its tough to disagree with a lot of Chi's gripes about NBA Courtside 2002, but I dont believe that the game is as bad as Chi says. I liked the mechanical-themed menus. I thought that the players looked fairly realistic, and I have not seen a basketball game with accurate faces like Courtside has. I appreciated Courtsides slower pacing, as compared to a fast-paced arcade basketball game like NBA Jam. The game is far from perfect, Ill grant you thatbut it is a very playable basketball game that can potentially serve as the foundation for an even better sequel.
When I first heard about Super Monkey Ball, I was looking forward to a couple of other high-profile GameCube titles, like Star Wars: Rogue Leader and Super Smash Bros. Melee. Super Monkey Ball had nearly slipped under my radar screen since the arcade game from which this game is ported never saw the light of day outside of Japan, and I knew very little about it.
According to ESRB, this game contains: Mild Violence
The ESRB reports that this game contains: Blood, Use of Alcohol, Violence
The release of Baldur's Gate: Dark Alliance for the PlayStation 2—a high-profile PC franchise appearing on a console—is something unusual. This is not entirely new, as the Ultima series made appearances on consoles in addition to its original PC releases. But Dark Alliance differs from the console versions of Ultima in that its gameplay deviates heavily from its franchise-mates on the PC. The other Baldur's Gate games were an excellent example of the PC style of role-playing games—open-ended strategic games based heavily on rules from pencil-and-paper RPGs. Instead, Dark Alliance is a fast-paced, real-time action game where one player controls one character; any attached rules are mainly flavoring for the main course of arcade-style action. Given the incredible difference in gameplay, it's no surprise that rather than attempt to build Dark Alliance itself, franchise studio Black Isle contracted Snowblind Studios to develop it.