Tag: First-Person

The Sojourn Review

Stay A While, Don’t Listen

HIGH The “Vivid Nightmare” level.

LOW Trying to inch along bridges while keeping an eye in view.

WTF “The more you reap the more you sow”?


Far Cry New Dawn Review

Wasted Wasteland

HIGH Repeatable outposts.

LOW Forgettable villians in a series known for memorable ones.

WTF The Aurora Borealis? At this time of year? At this time of day? In this part of the country?


Metro: Exodus Review

It’s All About The Journey

HIGH The new, more open areas are beautifully realized.

LOW Getting lost in these areas and wandering aimlessly.

WTF ‘Sacrifishious’ would have been a much better trophy name…


Genesis Alpha One Review

Deep Space Clonialism

HIGH The minimal HUD and use of terminals instead of menus.

LOW Explorable planets feel unbelievably empty.

WTF Everyone and everything is a literal clone, including the player.


Elderborn Preview

First-person games these days seem to have one of two presentations — they either feature a gun and gallons of blood, or a person walking peacefully though scenes while picking up objects. It’s easy to see that Elderborn gets its inspiration from the former, but in a twist, it takes the gun out of the equation. Instead, players will pick up a series of melee weapons to fight evil, striking, parrying, and kicking their way through an ancient Egyptian-inspired dungeon while searching for gold along the way.


Mothergunship Review

That’s A Lot Of Robots…

HIGH filling entire rooms with laser beams and explosive ordinance.

LOW losing EVERYTHING when you die.

WTF Why can’t I pop the party balloons with my punchy fists?


Hunting Simulator Review

The Ultimate Predator

HIGH Finally tracking down a black bear on a moonless night.

LOW Being forced to hunt rabbits – again – to unlock the next level.

WTF How am I supposed to tell which of these sheep is legendarily formidable? They’re just sheep!