Tag: First-person shooters

PayDay 2 (Switch) Review

After This Life Of Crime, I’m Going Straight.

HIGH Terrific and zany mask customizations.

LOW Absolutely terrible teammate AI.

WTF Police assaults that last forever, easily producing hundreds of SWAT team members.


DOOM VFR Review

I Am The Weapon

HIGH Watching a Mancubus’ spine flop around after leveling it with a particle beam.

LOW Trying to navigate levels with the Move controllers.

WTF Just ten original DOOM levels? Can you please sell me the rest?


This Is Not A Review: Battlefield One – They Shall Not Pass

Welcome to This Is Not A Review. In these articles we discuss general impressions, ideas and thoughts on any given game, but as the title implies, it’s not a review. Instead, it’s an exercise in offering a quick recommendation (or dismissal) after spending enough time to grasp the ideas and gameplay of a thing without necessarily playing it from A to Z.

The subject of this installment: Battlefield 1‘s DLC, They Shall Not Pass. Developed by DICE and published by Electronic Arts, it’s available on PS4, XBOX ONE, and PC. The code used for this article was part of a Premium Pass provided by the publisher.


Killing Floor 2 review

It’s Gonna Get Bloody

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HIGH Sweet, glorious zombie destroying violence.

LOW There’s more than a minute of downtime between each enemy wave.

WTF “Sometimes… I wish I was a cat.”


Hot Take, Old Game: Quake

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When you think of id Software, a few names come to mind — Wolfenstein, Doom, and Quake chief among them. However, when you think of Quake specifically, you’re probably not thinking of the original. Instead, you’re probably thinking of Quake II or Quake III: Arena, both of which released to much larger fanfare and moved away from the original’s premise and setting.


Videogame Logic and Homefront: The Revolution

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I’m going to discuss videogame logic for a little while here, and I realize that this is a tough thing to do. Over my years in gaming I’ve become very selective about how far I can suspend my disbelief. I’ve thought long and hard about it, and I just can’t explain it.