Living actors and actresses can all breathe a sigh of relief. Why? Because if the first-of-its-kind, all-computer-generated (CG) sci-fi movie, Final Fantasy: The Spirits Within, proves one thing, it’s that technology still has quite a long way to go in artificially recreating human expression physically and emotionally on the big screen.
Tag: Final Fantasy
According to ESRB, this game contains: Mild Violence, Suggestive Themes
After reading Dale's coverage of Final Fantasy Chronicles and being assigned the task of doing the Second Opinion, I was strongly tempted to simply write "Ditto" and call it done.
To its credit, Square EA did pack in the second best RPG in the whole series with Final Fantasy VI, but I cannot let Square off the hook because they left out my all-time favorite, Final Fantasy IV.
According to ESRB, this game contains: Comic Mischief, Mild Animated Violence
To all the Square-heads and otakus out there (who are gonna buy this game regardless), I apologize in advance, but this review isn't meant for you. It's meant for Squaresoft whom I hope to sting a little.
For all its depth, though, I quickly discovered that I had little control of the game after the early part of it. No matter what I did or what kind of responses I gave [to the non-player characters (NPCs)], the story progressed regardless of that. It has been a running trend with Sakaguchi since Final Fantasy III (FF3) that furthering the plot takes precedence over player involvement.
According to ESRB, this game contains: Animated Violence, Mild Language, Suggestive Themes
In a word: "overrated." Alongside games like Tomb Raider and Resident Evil, Final Fantasy VIII (FF8) will go down in my book as one of the most overrated games of all-time. I'm convinced that if this role-playing game (RPG) did not bear the Final Fantasy moniker, it would have been universally panned as a poorly written obnoxious piece of CG fluff by the public and press alike.
Make no mistake about it, Final Fantasy VII is a graphical showcase, first and foremost, and an RPG second. No matter what Square says about trying to add movie-like elements to their games to aid in storytelling, they are obviously in love with their SGI machines and are determined to put them to use at any cost. Graphics took such a precedence over gameplay that playing through any part of the game was akin to being lead by a leash; I was allowed some freedom, but if I really strayed, I was snapped back to path by the designers' invisible, yet heavy hand.