Contrary to what other lazy reviewers (and I suppose I mean that literally) have said, the fitness aspect is really now a fringe benefit rather than the focus. Sony's London Studio should be applauded for testing themselves with such a peculiar and unprecedented goal as teaching a specific martial art, but sadly Kinetic Combat is not the inspirational software it could have been.
Parents can be assured that there is no offensive content in this fitness game except for the sparring fights that take place against one of four symbolic animals (Dragon, Tiger, Mantis and Phoenix). Aside from this non-explicit violence towards (virtual) animals, the only reason I can imagine the title […]
Like Play and SingStar before it, Kinetic offers us a fresh and, crucially, fun new way to play with our PS2s. It's another casual revolution in game design that's destined to fly under the radar of dyed-in-the-wool gamers as they pore over shots of the next gen consoles' shiny plastic casings.
I'd think most Parents are unlikely to find their younger children pining for an exercise game this Christmas, but if this is the case then they can rest assured these are thematically dry workouts which invite about as much prurient interest as an Olympic gymnastics event. Far more significant is […]
According to ESRB, this game contains: Mild Language, Violence
Let's face it: every sci-fi geek's most fervent wish is that someday, some genius will invent Star Trek's holodeck in real life. What could be better than going into a sterile little room and suddenly finding yourself at the peak of Mount Everest looking out at the roof of the world? Or better yet, slinging a mean six-iron in the old West with tumbleweeds in the background?
Parents might consider trying out EyeToy: Play with their children before investing in Groove, being that the latter is not a series of mini-games, but a stand-alone game that requires a greater focus of time attention. Creative gamers can design their own dance routines in a special mode, and will […]
More than half a year has passed since EyeToy first hit store shelves. Continuing to wax poetic on the gimmicky-coolness of the camera itself would be unfair to people who might buy Groove on the strength of potential alone.
Chris is right in theory. The EyeToy and EyeToy: Play have the potential to be "the killer app that can draw people who have never played a videogame in their life before towards the PlayStation 2." But in practice, there are still some problems preventing both the peripheral and the game from becoming a revolution in the way we play games.
Like Karaoke Revoution and the Dance Dance Revolution franchise, EyeToy: Play is inclusive rather than exclusive. It encourages people of all ages to join in the fun rather than feel excluded from some odd club they have no interest in being a member of. More than Metal Gear Solid or Final Fantasy Whatever, EyeToy is the killer app that can draw people who have never played a videogame in their life before towards the PlayStation 2.