Every strike and its delivery is determined by the player. This alone makes it a unique title, and one with considerable appeal for players interested in the gladiatorial subject matter.
Swordfighting simulation is one of those creatures that developers have been trying to master for years, but have yet to satisfactorily tame. Generally these games try to skew towards one of two extremes: the more popular straight fighting games, which translate a few button presses into elaborate blade flourishes; and the rarer pure simulations, which ask players to recreate specific motions of swordfighting with their controllers.
According to ESRB, this game contains: Blood, Violence