2011’s Deus Ex: Human Revolution is likely my favorite game of its generation. I haven’t been that enamored with a game in a long time, and I’m reasonably sure I’ve played through it (and its Director’s Cut version) roughly 600 times. I might be exaggerating a little there, but just a little.
Caught in a Bad Bromance
HIGH: Unique and visceral camera work.
LOW: Everything else.
WTF: The level where you run around naked with more open bloody wounds than Jesus in Mel Gibson's "The Passion of the Christ."
When in doubt, there is always a vent
HIGH The Scarecrow encounters.
LOW The omnipresent hint system that can't be turned off.
WTF Poison Ivy over Mr. Freeze? Seriously?
HIGH Finally a zombie game since Resident Evil 2 that acknowledges shooting them in the leg is a really good tactic.
LOW It's a Vietnam war game with absolutely nothing to say about the conflict other than: it happened.
WTF Okay, so you're turned into a zombie—I get putting on a gas mask and picking up two cleavers. Hey, who wouldn't? But how does that make you bulletproof?
Even better than the real thing
HIGH Evil Lara is the best thing to happen to Tomb Raider since Legend.
LOW The content ends far too soon.
WTF Ten dollars for an hour and a half? Seriously?
Lara Croft's big adventure
HIGH Reaching the top of a particularly troublesome climb.
LOW Dying repeatedly because of the awful camera.
WTF Lara's outfit choices for an arctic expedition: wetsuit or skimpy wetsuit. Apparently no one has ever heard of exposure to the elements. Neither outfit has shoes…
Soul Bubbles from French developer Mekensleep is a fantastic game for the Nintendo DS that is so polished in its presentation, so balanced in its difficulty, and so clever in its gameplay design that it effortlessly sails towards the top of the handheld's library, easily the equal of (or better than) even first-party Nintendo titles themselves.
According to ESRB, this game contains: Comic Mischief
Hearing that IO Interactive was working on a 2-player title with a crime theme, my mind jumped to the only logical conclusion—that they were making the co-op Hitman title that all right-thinking people have been demanding for five years now. Upon playing Kane and Lynch, I suddenly remembered that in addition to that franchise, IO also produced Freedom Fighters, the cartoonish squad-based shooter about a plumber thwarting a Russian invasion of America.
What's happened to Traveler's Tales? Coming out of the relative obscurity of developing licensed games and children's entertainments, they produced Lego Star Wars, pulling off the dual miracle of making the best Star Wars and Lego game ever, all at the same time. So my hopes were pretty high when I found out that they were responsible for Bionicle Heroes. After all, it was Travelers' Tales back with Lego, what could possibly go wrong? Everything, it turns out.