The Dreamcast, however, had not been blessed with this genre of games until the release of Quake III Arena (Q3A) many months ago. That conversion was an excellent title, no doubt, but it fell short in many ways. Compared to the numerous play modes and 32-player deathmatches on the PC version, the limit of four players per match left something to be desired. Now that its PC rival, Unreal Tournament, has finally arrived for the Dreamcast, will it eclipse the id shooter?
According to ESRB, this game contains: Animated Blood & Gore, Animated Violence
How could Sega release a game about cabbies and leave out New York City: the cabbie mecca of the world? Our tales of cabbies in this city are legendary—some rival the very things you are expected to pull off in Crazy Taxi. I could only conclude (and hope) that the developer would realize its error and correct it in a sequel. Sure enough Hitmaker did just that with Crazy Taxi 2.
According to ESRB, this game contains: Strong Language
New York City may be the real-life mecca for cabbies everywhere, but the faux-NYC depicted in Crazy Taxi 2 isnt a place I particularly enjoyed driving in. While I loved the first installment of the game, I honestly didnt see much room for improvement.
I have a couple of theories about Sega. I believe that either Sega does not possess the ability to meld innovation with entertainment or it has just been on autopilot since the launch of the Dreamcast.
With the international success of Crazy Taxi, it only seemed natural that its developer, Sega, would follow up the smash hit with 18-Wheeler, another arcade-style occupational theme videogame. As the title implies, the difference this time around is the switch from driving a limber and high-flying car that cabbied passengers around town to driving a massive truck that transports goods from one location to another. This might sound like a good idea and loads of fun on the surface, but the execution of the title is so dreadful that the loads of fun ended up being just plain crap.
According to ESRB, this game contains: Animated Violence
The way I see it, the problem that plagues Sonic Adventure 2 is its simplicity; none of the two-button gameplay has any depth worth mentioning. Out of the three shallow modes of play the game offers, the Tails stages are the worst offenders, where you lumber around in a mech robot shooting everything in sight.
According to the ESRB, this game contains: Violence