Who Was Saved?
HIGH Finding the point where the stories dovetail.
LOW Running out of health packs in a no-passenger run.
WTF Seriously, what is going on with these flashbacks? I demand a book!
It’s been a good couple of months since Marvel vs Capcom Infinite released to fairly mixed reception. While the core fighting engine was a blast to play, many players felt underwhelmed by its initial character roster which featured a ton of returning faces and yet was also lacking many fan favorites due to licensing issues – the entire X-Men universe, for example. However, Capcom have also released a season pass allowing players access to six new entrants, and they’re six genuinely new faces, not just previously-available characters brought back for another round of superpowered brawling. (Well, except Venom, but we’ll ignore that for the time being – he was a 2D sprite the last time we saw him.) The real question is, however, are they valuable additions to the roster?
The most exciting piece of information I took away from last week’s Ubisoft preview event for Assassin’s Creed: Origins wasn’t the revamped control scheme or changes to the core gameplay the series is known for. No, for me it was the announcement of the Discovery Tour, an open-world and combat-free deep-dive into the history of Ancient Egypt.
Welcome to This Is Not A Review. In these articles we discuss general impressions, ideas and thoughts on any given game, but as the title implies, it’s not a review. Instead, it’s an exercise in offering a quick recommendation (or dismissal) after spending enough time to grasp the ideas and gameplay of a thing without necessarily playing it from A to Z.
The subject of this installment: Nioh’s first two DLC packs, developed and published by Tecmo Koei.