Small World, Indeed
HIGH Seeing numerous callbacks to Disney films in each level.
LOW Not having my oldest son around to play co-op with me.
WTF The costumes really don't have any unique abilities?
HIGH Seeing numerous callbacks to Disney films in each level.
LOW Not having my oldest son around to play co-op with me.
WTF The costumes really don't have any unique abilities?
High Getting unstuck by realizing that I'm a goofus, rather than checking an FAQ and thinking: "How was I supposed to think of that?"
Low The overwhelming sense of déjà vu.
WTF Lego Davy Jones is adorable.
HIGH Painting in the two images of Oswald in the Dark Beauty throne room, a case where the art and mechanics work perfectly together.
LOW The final boss sequence (occupying almost the last quarter of the game) consists mostly of running around previously visited or horribly dull areas, popping zits on tentacles.
WTF The animatronic Goofy is incredibly creepy-looking.
HIGH Breakneck parkour and neon everywhere.
LOW Battles with too many enemies are a jittery, frustrating mess.
WTF was the story about?
HIGH Riding Bullseye for the first time.
LOW Completing the game so soon.
WTF Kicking a villager through a U-shaped cactus to score a field goal.
Games that capitalize on movies are usually stinkers. Its one of gamings unwritten rules, and you can practically bank on it. Still, its hard to resist the lure of continuing a good film beyond the big screen and into your own home. While some movies are more suited to become videogames than others, I'm hard-pressed to think of one that seems like a better fit than Disneys most recent creation, Lilo & Stitch.
According to ESRB, this game contains: Mild Violence
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