Tag: Deckbuilder

Griftlands Review

Card For Hire


HIGH Reducing a character’s morale via negotiation, then going in for the kill.

LOW The cluttered interface, especially on Switch.

WTF The alien dialect is actionably similar to Twi’leki.


Roguebook Review

Monstrous Manual


HIGH Mechanically satisfying. Surprisingly evocative art and character design.

LOW The premise is thin. The quality of unlockable cards per character is uneven.

WTF Who do we need to bribe to get a daily challenge mode?


Rise Of The Slime Review

Slay The Slime


HIGH Watching the characters bounce around like cardboard cut-outs.

LOW Slowly waiting for enemies to approach so they can be attacked.

WTF For cardboard cut-outs, they’re pretty resistant to fire!


Nadir Preview

Nadir has made a bold gambit with its title. It literally means ‘the lowest point’ and by calling it this, the developers are serving review writers countless pun opportunities on a silver platter. Luckily, now that I’ve had a glimpse of its promising content with a demo that shows off the combat system, I think it may actually be fairly safe.


Cardaclysm Review

Dark Power In Deckbuilding


HIGH Good combat mechanics and deck synergies

LOW The grind for the right cards.

WTF Trading an assassin and a dragon for… a leaf.


Roguebook Preview

One of the most difficult challenges as a game critic is finding the right set of words when something finds its voice through a collection of tiny revisions to existing genre conventions. Steady and competent genre work doesn’t leap off the page and excite a writer’s fingertips with the same intensity as Something New.


Faeria Review

There Is Magic To Be Found

HIGH The years of polish put towards the content show.

LOW The menus and system feel… familiar.

WTF I’ve never heard of a F2P do this before.