HIGH The most beautiful platformer I’ve seen in a long time.
LOW Character dialogue is surprisingly flat.
WTF RIP to the bone powder I spent an hour and a half farming for.
HIGH The most beautiful platformer I’ve seen in a long time.
LOW Character dialogue is surprisingly flat.
WTF RIP to the bone powder I spent an hour and a half farming for.
HIGH Adorable eldritch horror.
LOW Merely competent gameplay.
WTF Feeding poop to cultists.
HIGH A played childbirth sequence is a bold choice.
LOW Oh, the rug is being pulled out at the last second again! Color me surprised.
WTF So many matches and oilcans in these ancient Roman ruins!
HIGH The Shades are genuinely eerie monsters.
LOW Missing a person in need and getting a bad ending.
WTF The stop sign monster seems pulled straight from Syndrome.
HIGH Seeing that 90s-style goth club vamps are alive and well.
LOW The embarrassingly awful final boss fight.
WTF I'm sucking his blood from a foot away? Is that a power? No, just bad graphics.
Kalypso Media recently invited GameCritics to take a second look at the upcoming vampire-themed stealth game Dark, from Realmforge Studios. It was originally covered by Brandon Bales, but it's been a while and we were interested in seeing how it's progressed.
Vampires are traditionally lithe, powerful, and disquieting entities. I recently had the opportunity to play a new action game featuring said creatures, and sadly, it only managed to convince me that it was the last of those things.
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