The Thing, with its fantastic source material and unorthodox gameplay, is one of the few games that dares to break the mold. It is, without question, one of the most compelling survival-horror games I've played since Konami's Silent Hill 2 last year. Brad seems to have had a much less favorable experience with the game than I did particularly with regard to the trust/fear system so its those aspects I'd like to address first.
Tag: Computer Artworks
The Thing – Consumer Guide
According to the ESRB, this game contains: Blood and Gore, Violence
The Thing – Review
With the dawning of online play for consoles this year, a big selling point is that players will get the chance to interact with live people for an increased human element in games. The idea has merit, but in my opinion videogames that take place offline haven't done more than scratch the surface of offering similar experiences through simulation and programming.