The first Coffee Talk was a game with a laid back, character-focused approach to visual novel storytelling. It reminded me of Persona’s Le Blanc or Lo Fi Beats, only instead it simulated running a niche coffee shop in a fantasy version of modern-day Seattle complete with orcs, elves, succubi, cat people, and more. When I discovered that a sequel was being produced, I was eager to pick it up — and from the 90-minute preview build this article is based on, I was not disappointed.
A Short, Sweet Cuppa
HIGH Brilliant writing and characterization.
LOW What little gameplay it has tends to get in the way.
WTF “You’re not a crab, you’re a bin chicken!”
For some adults, coffee is the lifeblood elixir that gets them through the day. In Coffence from Sweet Bandit Studios, this couldn’t be more true as coffee is the life — literally — of each character. This is a fighting game where players attempt to hit the other’s coffee cup until it’s emptied. It can be played as a duel between two players, or up to a four-player free-for-all.