Tag: Castlevania

Buggy games and player choice is addicting

Castlevania: Lords of Shadow Screenshot

In the days before you plugged an ethernet cable in the back of your console, letting a glitch of this nature slip through QA would have been a public relations disaster on an epic scale, and would have incurred the wrath of the entire gaming community. At Konami, someone's head would have had to roll. Apologies would have been publicly made. Free stuff would have been sent out as a way of saying sorry. These days, it's barely a blip on anyone's radar—and of those that do notice, half of them don't seem to care.

Done with Dead Rising 2 and a Castlevania query

Dead Rising 2 Screenshot

After rolling credits for both the main campaign and the Overtime mode that comes after, my thoughts about the game are basically the same—it's a note-for-note reproduction of the original with a much gentler difficulty curve and a create-a-weapon mechanic that doesn't feel like a good fit for the schedule-oriented structure of play.

GameCritics.com Podcast Episode 39: The State of Multiplayer

With great passion comes great verbosity. We're splitting this week's jumbo show in half, which means our long awaited Too Human / Dynasty Warriors showdown won't occur until next week. This week, though, we step WAY outside our comfort zone and delve into some multiplayer-only experiences, like Monday Night Combat, Castlevania: Destiny of Harmonicas, Lara Croft and the Guardian of Light, and more. We think we have a pretty good grasp on where multiplayer needs to go from here. Plus! Our Quote of the Week! Tim Sings! Richard Calculates! Oh. the party doesn't stop! Featuring Chi Kong Lui, Brad Gallaway, Mike Bracken, Richard Naik, and Tim "Yes, I Said He Sings" Spaeth.

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The Horror Geek presents: James Wan takes a trip to Castlevania

castlevania-teaser-poster

It looked like the big screen adaptation of Castlevania was basically dead in the water not too long ago. Director Sylvain White was gone and all signs pointed to the film spending a lot of time languishing in development Hell. Turns out that's not the case at all, actually, as Bloody-Disgusting has got the exclusive scoop that director James Wan (one of the co-creators of the Saw franchise) has come on board the project as a director and co-writer.

The Horror Geek presents E3 2009: Castlevania: Lords of Shadow trailer

Oh Konami, when will you learn? How many times have you guys tried to take Castlevania from its classic 2D origins and bring it into the 3D realm now? I've seriously lost count. It never works. That doesn't stop them from trying, though.

Yesterday, at the company's press conference, they unveiled the latest attempt: Castlevania: Lords of Shadows. I get the feeling this is probably Konami's most serious attempt to finally branch out beyond the successful Nintendo DS "Metroid-Vania" styled games. They've lined up an impressive voice cast (Patrick Stewart, Robert Carlyle, Natasha McElhone) and the real kicker is that the project is being overseen by Konami's golden boy Hideo Kojima (and it should be noted that he's overseeing—Kojima Productions is not producing the actual game).

Castlevania: Curse of Darkness – Review

Castlevania: Curse of Darkness is the newest game in the venerable Castlevania series, and it leaps forth in another bid to bring the dark world of Dracula into three dimensions. It obviously builds upon the foundations set by Lament of Innocence, while addressing lessons learned there—particularly that Lament was far too short. Curse of Darkness attempts to give the modern gamer something he can really sink his teeth into.