One of the most difficult challenges as a game critic is finding the right set of words when something finds its voice through a collection of tiny revisions to existing genre conventions. Steady and competent genre work doesn’t leap off the page and excite a writer’s fingertips with the same intensity as Something New.
HIGH I love the concept and the, uh… promo art.
LOW Dull presentation and the lack of teaching.
WTF Every moment of gameplay.
HIGH Lighting-fast runs. Innovative design.
LOW It’s hard as hell. Luck plays too big a role.
WTF Why are there so many explodey monsters?
There Is Magic To Be Found
HIGH The years of polish put towards the content show.
LOW The menus and system feel… familiar.
WTF I’ve never heard of a F2P do this before.