Punching Above Its Weight
HIGH Browsing the design documentation.
LOW The online experience for some of the titles.
WTF Doing research and finding Easter eggs everywhere.
As a Deaf gamer, little is more disappointing to me than eagerly anticipating a new title, getting caught up in up how amazing it will be while I wait for release, and then being majorly let down by accessibility issues when it’s finally out. This has happened countless times, and it always seems to crop up with games I’m anticipating the most. However, some games get it right! The latest title I’ll be examining? Monster Hunter World, from Capcom.
To celebrate the release of Capcom’s new Monster Hunter World, GameCritics is proud to host a new video series from friend of the site, podcaster, video producer and man-about-town Carlos Rodela. Join Carlos as he sets foot in this brave new monster-filled world to learn and explore as someone who’s got basically zero experience with the series, but he’s eager to learn.