Lost At Sea
HIGH The first two-thirds of the campaign are outstanding.
LOW The endgame is excruciatingly awful.
WTF Why is there never a map function?
Another year is in the books.
While 2018 was basically a screaming horror show in real life, it was still possible to retreat for a while into gaming, and my mental health was glad of it. For brief moments, some of the wonderful works released over the last 365 days soothed the ragged edges of living in America, and I thank them for the respite.
Welcome to This Is Not A Review. In these articles we discuss general impressions, ideas and thoughts on any given game, but as the title implies, it’s not a review. Instead, it’s an exercise in offering a quick recommendation (or dismissal) after spending enough time to grasp the ideas and gameplay of a thing without necessarily playing it from A to Z.
The subject of this installment: Space Hulk: Tactics, developed by Cyanide and published by Focus Home Interactive.